Tuesday, November 26, 2013

November 26th:: P5 Beginnings

Project 5: Portfolio

Design a 'presentation' portfolio for the world/characters. Portfolio must be printed and bound in some fashion, in format of the designer's choice. Decide in terms of 'pitching' a story/set of characters/world to game executives. Must include all project content (concepts/sketches).

Idea 1:

The initial idea for the portfolio was to print and make a booklet to display the designs and information, but thinking in terms of 'pitching' an idea, it would be better to print all the created content (images, information/storyline, sketches, concepts) and arrange them in a way that makes sense on one or two large poster-board pieces to 'display' the components of the course.

In some of my research into looking into formats, game designs are often pitched with using lots of visual elements with text minimal. To make my piece make sense, I want to both include all the imagery as well as the character biographical information and the storyline so all the characters are seen as cohesive and connected to each other.

For the sake of the portfolio, I'll probably work out more sketches/poses/outfits for the characters that'll stay 'sketchy' and hand-drawn, as well as possible color exploration with markers or pencils. These images may be included on the final piece either on the material they were drawn on, or scanned in and printed like the other pieces. I'm leaning towards scanning and printing just to keep everything consistent.

The posterboard/book board would be large sheets of black that I can mount on most likely, to keep it simple and straightforward.

Idea 2:

11 x 17 (whereabouts; possibly 11 x 15) booklet 'pages' that can be flipped through. Running footer throughout the booklet for coherency that contains name, contact information, project information. Character names can be listed on the respective character names.

Think of typographical treatments;
Use Centaur contrasted with Helvetica Neue

Elements:
  • Title & Table of Contents
  • Overview/Explanation of Classwork
  • Cover page for 'Characters' - Thinking the 'front' shaded views of each character.
    • Section for Trinesta Avery (Reference Sheet)
      • Information on Trinesta Avery
      • Expression Sheets of Trinesta Avery
      • Concepts, Sketches, Alternate outfits of Trinesta Avery
    • Section for Adrian Kalos(Reference Sheet)
      • Information on Adrian Kalos
      • Expression Sheets of Adrian Kalos
      • Concepts, Sketches, Alternate outfits of Adrian Kalos 
    • Section for Leonidas Cyzarine
      • Information on Leonidas Cyzarine
      • Expression Sheets of Leonidas Cyzarine
      • Concepts, Sketches, Alternate outfits of Leonidas Cyzarine
  • Map Page for the 'World' they live in (come up with name of 'world')
    • Mark on Map where each of them reside originally + where they reside as the story starts to unfold a bit more
  • Digital Painting(s) of the world/environments
    • Sketches of the world?

Reference Material:

  • http://www.edge-online.com/features/how-pitch-your-game-publishers/

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